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How Blockchain Game Economies Divide Value

A blockchain MMORPG case traces currency exchange, reward mechanisms, and player incentives to ask how the game's economic cycle distributes value.

Aaron HuangSystems, product and AI practice

This analysis explains how blockchain Game Economies Divide Value through the source's decisions, evidence and operating constraints.

Read the evidence below as a decision trail: what changed, why it matters, which trade-offs shaped the result, and where the conclusion still depends on context.

Analysis of the Blockchain Game Economic System
Legend 4 MIR4

The world's first blockchain-linked MMORPG mobile game!

Play to Earn Game Mode: Where does the money come from?

Launched under the banner of gold mining and as the first blockchain MMORPG, it already enjoys considerable popularity in the crypto world. However, the essence of publishing games is still to make money, and to make money, the company relies on players investing money into the game. So the company's goal is to[Let players see as much hope as possible for making money within the game, and then channel more money into the game.], to gain more, you have to put in more effort. Generally, in games, what you gain after investing is emotional "achievement and satisfaction," but PTE games earn money, and players' willingness to pay is clearly stronger. But how to balance the relationship and approach between the two, keep reading...

The in-game blockchain currency exchange mechanism and compensation mechanism

First, let's talk about how the main resource in the game is 'Black Iron' to exchange for the blockchain currency 'DRACO.' The exchange rate is determined by an official formula based on the daily amount of Black Iron mined. When the game launched, it was (1:100,000 100,000 Black Iron can be exchanged for one DRACO).However, as players gradually become familiar with the game modes and subsequent content is unlocked, the exchange rate has increased, requiring more Black Iron to be exchanged for DRACO

GAMEFI MIR4 Legend 4 blockchain game economic system analysis
In-game mining screen

Moreover, DRACO cannot be directly exchanged for various mainstream coins (BTC, BNB, ETH...). Instead, you need to use the official in-house game trading platform to exchange DRACO for platform tokens like WEMIX, and then WEMIX for KLAY before converting them into various mainstream currencies

MIR4 Legend 4 currency exchange rates
How to exchange coins
How do you obtain 'Black Iron'?
In the game, Black Iron is obtained through the action of 'mining.' You can mine Black Iron on the designated map 'Secret Valley,' and other players can activate red to attack and seize Black Iron resources. This encourages players to improve their combat power. Additionally, you can obtain Black Iron through quests, commissions, trades, and magic squares, but mining on specific maps yields the most
In-game auction house
Quest commission obtained Black Iron

Early Game Cycle | Unveiling the Economic Cycle Mechanism - Powerful Incentives and Motivations

In the early stages, all blockchain games or projects mainly revolve around two core elements

Popularity and Value]

The main focus of Legend 4's global release is to promote it under the name of blockchain, rather than focusing on gameplay and content features like the current mobile game launches. If a market lacks sufficient liquidity, even the loudest market demand will be useless.Therefore, in the early stages, by achieving ultra-fast break-even and zero-income income, they attract a large number of players motivated to "make money," creating good liquidity

But!! Players keep playing real-world money from the game cycle, so how can the developers make money? So while players are farming, the game must create a "this game is really easy to make" effect, encouraging players to "invest money" or time to "earn money." This is the main source of income in the early game

Moreover!! While players are frantically researching the gold farming mechanics, many vision plans will be released to keep players optimistic about investing more in projects, but the actual implementation timeline will be postponed.The goal is to extend the 'payback period,' forcing players to stay in the game in order to earn back their money, squeezing every entry out of the game. At this point, individual players who can't hold on are reshuffled out of the market

DRACO token price and blockchain game economic system analysis
DRACO price

Regarding Legends 4, in the early game, DRACO can only be transferred to cash but has almost no function in-game, meaning it is not enchanted. This leads to a significant increase in Black Iron production,Player demand for DRACO has not increased, meaning there is no need to hold DRACO, so the coin price continues to fall, achieving the goal of "extending the break-even period."

Speaking of which, if you've experienced GAMEFI, don't you feel a sense of déjà vu?
Analysis of the Blockchain Game Economic System
Various functions

Mid-game cycle | Serving not the players but the group

After the initial reshuffling, all individual players unwilling to invest quit, leaving behind whale users who had already invested heavily or studios that had gathered collective actions. At this point, the token price was at a relatively low point, and DRACO itself was not necessary to hold onto it. If this continued, the last remaining players would be lost. So at this point,This means the game will enter its mid-game, meaning you must actually give DRACO value and abilities

MIR4 Legend 4 equipment

In the mid-game, the game launched multiple initiatives to empower DRACO, including DSP, EXD, NFT, AXD, including staking, NFT trading, and auction houses, providing motivation to existing studio groups and users. Through conditional restrictions, it directly told all users that if they wanted to make money, they had to invest funds (for example: to create an NFT, you need level 60 and over 100,000 combat power, which is undoubtedly impossible or extremely lengthy for free-to-play players). From then on, the mid-cycle began ,Studios continue to invest funds to compete with other studios for resources, and to break even, they have launched new trading systems (DSP, EXD, NFT, AXD), which are the main sources of official mid-term revenue

MIR4 Legends 4 character NFT
Character NFT sales
At this stage, game operations are not aimed at "players" but at groups like "studios."
On a side note, the new features mentioned above require converting DRACO into XDRACO for implementation. XDRCO is a brand-new coin, meaning DRACO itself is not yet empowered but is instead creating DRACO's own needs through functional links from other coins. This issue will be addressed in upcoming updates

Overall game cycle chart

It consolidates the overall economic cycle system from early to mid-game stages and creates a comprehensive game cycle mind map. This map mainly focuses on the blockchain economic system itself rather than the game content,Click the IG account link below to message and receive a clear image and detailed explanation

Gwarket creates blockchain game economic system analysis
(Click to receive a clear image and detailed description. Follow IG account: @gwarket)

Current difficulties and future economic cycles

Currently, it's clear that DRACO's capabilities or value still lack strong motivation for players to keep holding onto it, and the overall in-game interface has been monopolized by studios worldwide. For individual players or new users, it's even harder to get a share of the profits, or they can only get a cut.If there are no better incentives to attract new users in the future, the game itself will be a chronic decline

GAMEFI MIR4 Legends 4

However, from the perspective of the blockchain's economic cycle, the official team has already released a major update for this year's overall token price recycling mechanism, including the launch of the brand-new coin "HYDRA." According to the official announcement that various empowerments through this new token will be linked to DRACO, which seems similar to the previous approach of XDRACO (?) But HYDRA itself is more powerful and has more features. Whether the coin price is good or bad for the game will only be known after the launch and the actual content is experienced and the market response is needed

GAMEFI MIR4 Legends 4

What to take away

The practical value lies in the decisions and constraints behind blockchain Game Economies Divide Value, not in copying one implementation without its context.